Battlegroup Wargame Rules
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triccor2
Posts : 5
Join date : 2018-06-09

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Sun Jun 17, 2018 11:27 pm
Hi,
just to know the way the Battlegroup community manage it: it is clear to me that a sniper can select the casualties due to its fire; so for example an mg gunner or an AT gun gunner, but what does it means? That the mg/ AT gun are not able to fire anymore?

Thanks in advance,
Triccor2
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dead1
Posts : 65
Join date : 2018-02-13

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Mon Jun 18, 2018 1:38 am
Yup the Machine Gun is out of action. Even worse when it's an officer (loss of +1 to orders).
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triccor2
Posts : 5
Join date : 2018-06-09

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Mon Jun 18, 2018 7:24 am
Thanks for the quick answer! Ok for mg team and officer, but it is the same for anti-gun gunner and, generally speaking, for all the guns? If the sniper chooses to kill the gunner, is the gun no more available to continue the battle?

Cheers
Triccor2
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dead1
Posts : 65
Join date : 2018-02-13

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Mon Jun 18, 2018 7:53 am
Hi,

Didn't even think about the AT gunner.

I didn't think the rule applied to crew served weapons as there is no assigned roles unlike a squad LMG or PIAT or Officer. Crew served weapons nominally includes a heavy machine guns so I wouldn't think it applied to an ATG or MMG/HMG.

Maybe my initial answer was wrong.

Piers? Warwick? HELP!
Warwick
Warwick
Posts : 101
Join date : 2018-02-12
Location : Derby, UK

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Mon Jun 18, 2018 9:19 am
It only applies were it is relevant, so if their is an officer or special weapon, you can target them, but against heavy weapons teams it means zippo, just 1 guy. The other guys are still fighting (assuming they passed the morale test). You could, for example, target a platoon HQs officer, or the guy carrying the panzerfaust, or an attached medic (a bit evil!)... but if there is no 'special' target, then its just 1 guy as per normal.

Hope that helps a bit
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triccor2
Posts : 5
Join date : 2018-06-09

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Mon Jun 18, 2018 10:13 am
Thanks a lot!

So I assume that man-packed weapon ( lmg team, piat, bazooka team...) and at/infantry gun continue to fight, with the malus due to a member killed by sniper.

Again, top class forum and rulebook!/

Triccor2
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ColonelBob
Posts : 22
Join date : 2018-02-15
Age : 63
Location : Luxembourg

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Mon Jun 18, 2018 2:25 pm
No bazooka or Piat are special weapons, so they are out of the game; that's what I read in Warwicks post.
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triccor2
Posts : 5
Join date : 2018-06-09

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Mon Jun 18, 2018 7:33 pm
Eh, that's the heritage of many years playing WH40k, where special weapons are one-man weapons as meltagun, plasmagun and so on.

ColonelBob, maybe you are right: piat, bazooka, squad bipod lmg, AT rifle, flamethrow, bren and so on are special weapons as well.  AT gun and mmg/hmg team would be not impacted by sniper special ability by the way.


Last edited by triccor2 on Tue Jun 19, 2018 11:36 pm; edited 1 time in total
Warwick
Warwick
Posts : 101
Join date : 2018-02-12
Location : Derby, UK

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Tue Jun 19, 2018 6:58 pm
Yep, let the snipe take out the LNG gunner, flamethrower dude, bazooka guy... that is what the special rule is for really. Yes, I know somebody else could pick it up, but lets assume that if the first guy was drilled by a sniper, they don;t! Then the sniper might (only might) get to do something a bit characterful. Personally the time when the senior officer was shot dead at 40" by a sniper team and it broke his force for the 2 chits taken was the best sniper moment I ever witnessed... needed a 6, but if you don't try you cant get lucky - bad luck on Colonel Jones.
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Atkins
Posts : 28
Join date : 2018-02-13

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Thu Jun 21, 2018 9:04 am
Hi

Yes, one could argue that there is a 5/6 chance that a MG Gnr shot in a pillbox will drop the gun inside and some one could pick it up. One could also say that if one is shot in the open then another team member , having passed a Unit Experience Test, could pick it up, thus giving the sniper a chance of a "Beyond the call of Duty" test for a second shot. All great fun, but rather complicated (though perhaps rather in the spirit of the game) and we have only considered 2 out of the 5 forms of cover!

Atkins
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